OpenCL in Action: How to Accelerate Graphics and Computations

eBook Description:

Summary

OpenCL in Action is a thorough, hands-on presentation of OpenCL, with an eye toward showing developers how to build high-performance applications of their own. It begins by presenting the core concepts behind OpenCL, including vector computing, parallel programming, and multi-threaded operations, and then guides you step-by-step from simple data structures to complex functions.

About the Technology

Whatever system you have, it probably has more raw processing power than you’re using. OpenCL is a high-performance programming language that maximizes computational power by executing on CPUs, graphics processors, and other number-crunching devices. It’s perfect for speed-sensitive tasks like vector computing, matrix operations, and graphics acceleration.

About this Book

OpenCL in Action blends the theory of parallel computing with the practical reality of building high-performance applications using OpenCL. It first guides you through the fundamental data structures in an intuitive manner. Then, it explains techniques for high-speed sorting, image processing, matrix operations, and fast Fourier transform. The book concludes with a deep look at the all-important subject of graphics acceleration. Numerous challenging examples give you different ways to experiment with working code.

A background in C or C++ is helpful, but no prior exposure to OpenCL is needed.

What’s Inside

  • Learn OpenCL step by step
  • Tons of annotated code
  • Tested algorithms for maximum performance

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Table of Contents

PART 1 FOUNDATIONS OF OPENCL PROGRAMMING
    1. Introducing OpenCL
    2. Host programming: fundamental data structures
    3. Host programming: data transfer and partitioning
    4. Kernel programming: data types and device memory
    5. Kernel programming: operators and functions
    6. Image processing
    7. Events, profiling, and synchronization
    8. Development with C++
    9. Development with Java and Python
    10. General coding principles
PART 2 CODING PRACTICAL ALGORITHMS IN OPENCL
    1. Reduction and sorting
    2. Matrices and QR decomposition
    3. Sparse matrices
    4. Signal processing and the fast Fourier transform
PART 3 ACCELERATING OPENGL WITH OPENCL
  1. Combining OpenCL and OpenGL
  2. Textures and renderbuffers

eBook Details:

  • Paperback: 456 pages
  • Author: Matthew Scarpino
  • Publisher: Manning Publications, 1 Edition, 2011-11-17
  • Language: English
  • ISBN-10: 1617290173
  • ISBN-13: 9781617290176
  • Format: PDF
  • File Size: 13.1MB

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