Programming Game AI by Example

Programming Game AI by Example
  • Paperback: 500 pages
  • Publisher: Jones & Bartlett Publishers; 1 edition (September 30, 2004)
  • Language: English
  • ISBN-10: 1556220782
  • ISBN-13: 978-1556220784
  • File Size: 9.6 MB
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Producing Games From Business and Budgets to Creativity and Design

Producing Games From Business and Budgets to Creativity and Design
  • Paperback: 304 pages
  • Publisher: Focal Press (September 10, 2009)
  • Language: English
  • ISBN-10: 0240810708
  • ISBN-13: 978-0240810706
  • File Size: 5.22 MB
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Game Programming Gems 6

Game Programming Gems 6
  • Hardcover: 695 pages
  • Publisher: Charles River Media; 1 edition (March 7, 2006)
  • Language: English
  • ISBN-10: 1584504501
  • ISBN-13: 978-1584504504
  • File Size: 25.8 MB
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Game Design Workshop 2nd Edition

Game Design Workshop 2nd Edition
  • Paperback: 496 pages
  • Publisher: Morgan Kaufmann; 2 edition (February 8, 2008)
  • Language: English
  • ISBN-10: 0240809742
  • ISBN-13: 978-0240809748
  • File Size: 9.27 MB
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3D Math Primer For Graphics And Game Development

3D Math Primer For Graphics And Game Development
  • Paperback: 429 pages
  • Publisher: Jones & Bartlett Publishers; 1 edition (June 21, 2002)
  • Language: English
  • ISBN-10: 1556229119
  • ISBN-13: 978-1556229114
  • File Size: 17.9 MB
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